"VertexlitGeneric" { "$baseTexture" "models\buildables\sentry1/mini_sentry_blue" "$bumpmap" "models\buildables\sentry1\sentry1_normal" "$phong" "1" "$phongboost" "10" "$phongexponent" "25" "$lightwarptexture" "models\buildables\sentry1\sentry1_lightwarp" "$phongfresnelranges" "[.5 1.5 10]" "$selfillum" "1" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "1.5" // Cloaking "$cloakPassEnabled" "1" }