"VertexLitGeneric" { "$basetexture" "models\cso2\hats\cowboy\att_h_cowboy02" "$bumpmap" "models\cso2\hats\cowboy\att_h_cowboy_normal" "$phong" 1 "$phongexponent" 30 "$phongboost" 2 //"$rimlight" 1 "$rimlightexponent" 40 "$rimlightboost" .7 "$rimmask" 0 }