"VertexLitGeneric" { "$basetexture" "models\player\zombie\zombie_range\r_zombie_01" "$bumpmap" "models\player\zombie\zombie_range\r_zombie_01_normal" "$phong" 1 "$phongboost" 1.0 "$phongexponent" 20 //"$phongFresnelboost" 2 //"$phongFresnelexponent" 3 "$rimlight" 1 "$rimlightexponent" 8 "$rimlightboost" 0.7 "$rimmask" 0 }