[LocalizedFileNames] ignite_trail.mp3=@ignite_trail,0 rocket_explode.mp3=@rocket_explode,0 mine_broken.mp3=@mine_broken,0 suitchargeok1.mp3=@suitchargeok1,0 mine_activate.mp3=@mine_activate,0 mine_charge.mp3=@mine_charge,0 mine_deploy.mp3=@mine_deploy,0 freeze_bounce-1.mp3=@freeze_bounce-1,0 freeze_bounce-2.mp3=@freeze_bounce-2,0 freeze_bounce-3.mp3=@freeze_bounce-3,0 holywater_explosion.mp3=@holywater_explosion,0 sfsmg_clipout1.mp3=@sfsmg_clipout1,0 sfsmg_draw.mp3=@sfsmg_draw,0 sf1-1.mp3=@sf1-1,0 sfsmg_clipin1.mp3=@sfsmg_clipin1,0 sfsmg_clipin2.mp3=@sfsmg_clipin2,0 sfgun_clipin.mp3=@sfgun_clipin,0 sfgun_clipout.mp3=@sfgun_clipout,0 sfgun_draw.mp3=@sfgun_draw,0 sfgun-1.mp3=@sfgun-1,0 m4-1.mp3=@m4-1,0 bolt.mp3=@bolt,0 shot.mp3=@shot,0 after_reload.mp3=@after_reload,0 insert.mp3=@insert,0 start_reload.mp3=@start_reload,0 boxin.mp3=@boxin,0 boxout.mp3=@boxout,0 coverdown.mp3=@coverdown,0 coverup.mp3=@coverup,0 lightzg_draw.mp3=@lightzg_draw,0 lightzg_idle2.mp3=@lightzg_idle2,0 lightzg_reload.mp3=@lightzg_reload,0 lightzg-1.mp3=@lightzg-1,0 crossbow_foley1.mp3=@crossbow_foley1,0 crossbow_foley2.mp3=@crossbow_foley2,0 crossbow_foley3.mp3=@crossbow_foley3,0 crossbow_foley4.mp3=@crossbow_foley4,0 crossbow-1.mp3=@crossbow-1,0 crossbowex_draw.mp3=@crossbowex_draw,0 npc_zombie_female01_idle.mp3=@npc_zombie_female01_idle,0 player_zombie_normal_female_attack1.mp3=@player_zombie_normal_female_attack1,0 player_zombie_normal_female_attack2.mp3=@player_zombie_normal_female_attack2,0 zombie_infection_female.mp3=@zombie_infection_female,0 zombi_swing_3.mp3=@zombi_swing_3,0 player_zombie_normal_male_attack1.mp3=@player_zombie_normal_male_attack1,0 player_zombie_normal_male_attack2.mp3=@player_zombie_normal_male_attack2,0 zombi_attack_1.mp3=@zombi_attack_1,0 zombi_attack_2.mp3=@zombi_attack_2,0 zombi_swing_1.mp3=@zombi_swing_1,0 zombi_swing_2.mp3=@zombi_swing_2,0 zombie_infection_male.mp3=@zombie_infection_male,0 deploy.mp3=@deploy,0 idle1.mp3=@idle1,0 idle2.mp3=@idle2,0 idle3.mp3=@idle3,0 idle4.mp3=@idle4,0 jump_exp.mp3=@jump_exp,0 npc_zombie_male01_idle.mp3=@npc_zombie_male01_idle,0 pull1.mp3=@pull1,0 throw.mp3=@throw,0 flare.mp3=@flare,0 freeze.mp3=@freeze,0 freeze_broken.mp3=@freeze_broken,0 holywater_bounce-1.mp3=@holywater_bounce-1,0 infect_bounce-1.mp3=@infect_bounce-1,0 infect_bounce-2.mp3=@infect_bounce-2,0 infect_exp.mp3=@infect_exp,0 jump_bounce-1.mp3=@jump_bounce-1,0 jump_bounce-2.mp3=@jump_bounce-2,0 bazooka_1.mp3=@bazooka_1,0 m32_explosion.mp3=@m32_explosion,0 heavyzg_draw.mp3=@heavyzg_draw,0 heavyzg_idle2.mp3=@heavyzg_idle2,0 heavyzg_reload.mp3=@heavyzg_reload,0 heavyzg-1.mp3=@heavyzg-1,0 chainsaw_attack1_end.mp3=@chainsaw_attack1_end,0 chainsaw_attack1_start.mp3=@chainsaw_attack1_start,0 chainsaw_draw.mp3=@chainsaw_draw,0 chainsaw_draw1.mp3=@chainsaw_draw1,0 chainsaw_idle.mp3=@chainsaw_idle,0 chainsaw_reload.mp3=@chainsaw_reload,0 bazooka_clipin.mp3=@bazooka_clipin,0 bazooka_clipout.mp3=@bazooka_clipout,0 bazooka_draw.mp3=@bazooka_draw,0 chainsaw_hit1.mp3=@chainsaw_hit1,0 chainsaw_hit2.mp3=@chainsaw_hit2,0 chainsaw_hit3.mp3=@chainsaw_hit3,0 chainsaw_hit4.mp3=@chainsaw_hit4,0 chainsaw_slash1.mp3=@chainsaw_slash1,0 chainsaw_slash2.mp3=@chainsaw_slash2,0 chainsaw_slash3.mp3=@chainsaw_slash3,0 chainsaw_attack1_loop.mp3=@chainsaw_attack1_loop,0 ethereal_shoot1.mp3=@ethereal_shoot1,0